Stories of Legend · Capone's Jail · 2/6

Energy90
Clear XP1,710
Base HP99,999
Map length4,200
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessRedDark

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
Doge Unlimited 100% 90 8 Start 3.33–16.67s
Dark Emperor Nyandam Boss 1 2200% 2,199,978 39,600 2s
Doge Dark 3 200% 10,000 4,000 2s 0.07–0.67s
Doge Dark Unlimited 200% 10,000 4,000 2s 13.33–20s
Ms. Sign 1 1600% 160,000 16 126.67s
Assassin Bear 20 100% 550 3,000 133.33s 0.67–1.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 56% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.