Uncanny Legends · Humanity Catified · 4/8

Energy200
Clear XP7,600
Base HP1,200,000
Map length4,600
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessBehemothAkuRelic

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Wild Doge 2 200% 110,000 33,000 10s 60s
Cerberus Kids 9 600% 15,000 15,000 18.67s 8–10s
Aku Gory 1 300% 255,000 20,604 30s
Kang Roo 1 4000% 160,000 10,000 46.67s
Once base HP ≤ 99% 5 types
Wild Doge 4 200% 110,000 33,000 Immediately 23.33–26.67s
Aku Gory 2 300% 255,000 20,604 Immediately 26.67–30s
Ultima Beast Naala Boss 1 100% 3,000,000 60,000 Immediately
Wild Doge 2 200% 110,000 33,000 after 1.33s 9.33s
Aku Gory 1 300% 255,000 20,604 after 5.33s
Ackey 1 100% 53,000 30,000 after 6.67s
Cerberus Kids 8 600% 15,000 15,000 after 21.33s 3.33–6.67s
Wild Doge 1 200% 110,000 33,000 after 54.67s
Cerberus Kids 8 600% 15,000 15,000 after 66.67s 20–23.33s
Wild Doge 5 200% 110,000 33,000 after 73.33s 16.67–23.33s
Ackey 1 100% 53,000 30,000 after 73.33s
Aku Gory 2 300% 255,000 20,604 after 83.33s 28–31.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.