Uncanny Legends · Cat-Chasing Village · 4/6

Energy180
Clear XP6,840
Base HP999,999
Map length4,500
Max enemies5
Spawn interval0.03s
Enemy traits RelicRedColossusTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Sir Rel 3 150% 75,000 18,750 8s 33.33–40s
Mr. Puffington 1 100% 400,000 30,000 20s
J.J. Jackrabbit 2 200% 130,000 18,000 23.33s 30–40s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 5 types
J.J. Jackrabbit Unlimited 200% 130,000 18,000 Immediately 23.33–33.33s
Sir Rel 5 150% 75,000 18,750 Immediately 16.67–20s
Loris 1 150% 540,000 9,000 Immediately
Mr. Puffington 1 100% 400,000 30,000 Immediately
Dober P.D Boss 1 200% 1,600,000 11,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.