Uncanny Legends · Cat-Chasing Village · 3/6

Energy200
Clear XP7,600
Base HP1,040,000
Map length4,200
Max enemies20
Spawn interval0.03s
Enemy traits RelicAkuTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Relic Doge 5 150% 112,500 18,000 10s 16.67–20s
Cerberus Kids 7 600% 15,000 15,000 13.33s 8.67–12s
Aku Gory 1 300% 255,000 20,604 60s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 5 types
Relic Doge Unlimited 150% 112,500 18,000 Immediately 16.67–23.33s
Relic Doge 5 150% 112,500 18,000 Immediately 8–11.33s
Cerberus Kids 20 600% 15,000 15,000 Immediately 3.33–8s
Aku Gory 2 300% 255,000 20,604 Immediately 56.67–63.33s
Oldhorn 2 100% 2,400,000 12,000 Immediately 46.67–53.33s
Le'Behemoth Boss 1 200% 760,000 27,200 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.