Stories of Legend · Cutpurse Coast · 6/6

Energy150
Clear XP2,850
Base HP1,000,000
Map length5,000
Max enemies15
Spawn interval0.03s
Enemy traits Traitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Otta-smack-u Unlimited 400% 120,000 5,988 10s 98–100s
Otta-smack-u Unlimited 400% 120,000 5,988 13s 98–100s
Otta-smack-u Unlimited 400% 120,000 5,988 53.33s 98–100s
Otta-smack-u Unlimited 400% 120,000 5,988 55.33s 98–100s
Otta-smack-u Unlimited 400% 120,000 5,988 57.33s 98–100s
Croco Unlimited 2000% 1,400 600 20s 30–50s
Croco Unlimited 2000% 1,400 600 40s 30–50s
Ms. Sign 1 100% 10,000 1 900s
Once base HP ≤ 99% 3 types
Rain D. 3 400% 360,000 18,188 Immediately 30s
Dolphina 5 100% 450,000 7,500 Immediately 20–30s
Master A. Boss 1 1500% 600,000 8,355 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 48% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.