Stories of Legend · Mouseyland · 2/6

Energy110
Clear XP2,090
Base HP300,000
Map length4,500
Max enemies8
Spawn interval0.03s
Enemy traits FloatingRedDarkTraitlessAlien

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Pigeon de Sable 3 200% 16,600 2,400 10s 12–18.67s
Pigeon de Sable 2 200% 16,600 2,400 20s 8–8.67s
Pigeon de Sable 2 200% 16,600 2,400 20.33s 8.33–9s
Ms. Sign Unlimited 3000% 300,000 30 900s 900s
Once base HP ≤ 99% 2 types
Pigeon de Sable 2 1×2 200% 16,600 2,400 Immediately 0.07s
Pigeon de Sable 2 200% 16,600 2,400 Immediately 8–10s
Elizabeth the LVIth 1 1000% 600,000 2,500 Immediately
Once base HP ≤ 98% 2 types
Pigeon de Sable 2 200% 16,600 2,400 Immediately 8–10s
Pigeon de Sable 1 200% 16,600 2,400 Immediately
Kory 2 400% 480,000 5,600 Immediately 6.67s
Once base HP ≤ 97% 2 types
Pigeon de Sable 3 200% 16,600 2,400 Immediately 8–10s
Pigeon de Sable 1 200% 16,600 2,400 Immediately
Berserkory 1 100% 920,000 7,444 Immediately
Once base HP ≤ 96% 2 types
Pigeon de Sable 3 200% 16,600 2,400 Immediately 8–10s
Pigeon de Sable 1 200% 16,600 2,400 Immediately
Dober P.D 1 150% 1,200,000 8,250 Immediately
Once base HP ≤ 95% 2 types
Pigeon de Sable 9 200% 16,600 2,400 Immediately 8–10s
Two Can 2 200% 500,000 24,000 Immediately 20s
Pigeon de Sable Boss 1 200% 16,600 2,400 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 49% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.