Stories of Legend · Kombu Cape · 4/6

Energy105
Clear XP1,995
Base HP1,000,000
Map length3,000
Max enemies9
Spawn interval0.03s
Enemy traits TraitlessFloatingRed

Boss

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Trolly Blogger Unlimited 200% 1,000 400 3.33s 4.33s
Trolly Blogger Unlimited 200% 1,000 400 4s 4.33s
Kang Roo 2 2000% 80,000 5,000 5.33s 4s
Kory 1 300% 360,000 4,200 50s
Kory 1 300% 360,000 4,200 66.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 6 types
Pigeon de Sable 4 200% 16,600 2,400 Immediately 47s
Pigeon de Sable 4 200% 16,600 2,400 Immediately 47.33s
Squire Rel Unlimited 2000% 1,600 600 Immediately 4.53s
Trolly Blogger Unlimited 200% 1,000 400 Immediately 4.47s
Those Guys Unlimited 2000% 4,000 400 Immediately 4.4s
Trolly Blogger Unlimited 200% 1,000 400 Immediately 4.33s
Trolly Blogger 2 200% 1,000 400 Immediately 0.07s
Those Guys 3 2000% 4,000 400 Immediately 4.33s
Le'boin 4 8000% 320,000 52,320 Immediately 20s
Capy 2 100% 530,000 52,000 Immediately 25.33s
Those Guys Boss 1 2000% 4,000 400 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 51% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.