Stories of Legend · Scars of War · 2/8

Energy80
Clear XP1,520
Base HP970,000
Map length3,600
Max enemies5
Spawn interval0.03s
Enemy traits TraitlessAlienAngel

Boss

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Croco Unlimited 1200% 840 360 Start 3–20s
Snache Unlimited 1200% 1,200 180 Start 3–20s
Those Guys Unlimited 1200% 2,400 240 40s 3–20s
Hyppoh Unlimited 400% 28,000 800 6s 23.33–36.67s
Ms. Sign Unlimited 2000% 200,000 20 900s 900s
Once base HP ≤ 90% 4 types
Helmut Krabbe Unlimited 400% 36,000 1,200 Immediately 3–13.33s
Master A. Boss 1 800% 320,000 4,456 Immediately
Chickful A 2 1×2 200% 320,000 26,000 Immediately 20s
Trolly Blogger Unlimited 200% 1,000 400 Immediately 3–13.33s
Trolly Blogger 5 200% 1,000 400 Immediately 0.07–13.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 54% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.