Heavenly Tower · Infernal Tower · 3/50

Energy100
Clear XP1,900
Base HP150,000
Map length3,500
Max enemies12
Spawn interval0.03s
Enemy traits RedTraitless

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
B.B.Bunny Unlimited 600% 3,000 300 3.33s 16.67–20s
Li'l Bore 20 100% 120 8 10s 20–23.33s
Pigge 2 600% 9,000 720 10s 6.67s
Golden Doge 12 400% 6,000 1,200 20s 13.33–20s
Pigge 5 600% 9,000 720 66.67s 20–26.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 2 types
Gold Hippoe 5 300% 120,000 3,000 Immediately 13.33–16.67s
Ritual Drum Doge Boss 1 100% 300,000 100 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.