Uncanny Legends · Spacetime Distortion · 4/6

Energy190
Clear XP7,410
Base HP900,000
Map length4,500
Max enemies10
Spawn interval0.03s
Enemy traits ZombieTraitlessAku

Boss

Enemies 10 types

Enemy Count Mag. HP Attack First Respawn
Enemy No.315 1 60000% 900,000 30,000 0.07s
Inumusha Boss 1 100% 800,000 40,000 30s
Zoge 5 300% 45,000 5,400 16.67s 6.67–13.33s
Zoge Unlimited 300% 45,000 5,400 60s 33.33–50s
Zroco 5 300% 45,000 15,000 100s 13.33–20s
Zroco 5 300% 45,000 15,000 200s 33.33–50s
Croco Unlimited 4000% 2,800 1,200 66.67s 20–30s
Those Guys Unlimited 4000% 8,000 800 133.33s 20–30s
Zory 1 300% 150,000 11,367 66.67s
Zir Zeal 1 300% 225,000 13,500 133.33s
Zang Roo 1 300% 300,000 23,991 200s
Zory 2 300% 150,000 11,367 266.67s 3.33–5s
Zir Zeal 2 300% 225,000 13,500 400s 1.67–3.33s
Zang Roo 2 300% 300,000 23,991 533.33s 1.67–3.33s
Aku Doge Unlimited 600% 27,000 13,200 40s 119.33–120s
Aku Doge 2 600% 27,000 13,200 40.67s 119.33–120s
Aku Doge 2 600% 27,000 13,200 41.67s 119.33–120s
Aku Doge Unlimited 600% 27,000 13,200 80s 119.33–120s
Aku Doge 2 600% 27,000 13,200 80.67s 119.33–120s
Aku Doge Unlimited 600% 27,000 13,200 120s 119.33–120s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.