Uncanny Legends · The Gelatin Mines · 4/6

Energy190
Clear XP7,220
Base HP900,000
Map length5,000
Max enemies10
Spawn interval0.03s
Enemy traits Traitless

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Doge Unlimited 4000% 3,600 320 Start 0.67–20s
Snache 10 4000% 4,000 600 Start 0.67–20s
Hippoe 10 4000% 40,000 4,000 Start 2–20s
Kang Roo 1 4000% 160,000 10,000 10s
Once base HP ≤ 99% 5 types
R.Ost 1 250% 850,000 18,000 Immediately
Kang Roo 5 4000% 160,000 10,000 Immediately 20–30s
Dober P.D 1 200% 1,600,000 11,000 Immediately
Croakley 1 150% 540,000 5,683 Immediately
Snache Boss 1 100% 100 15 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.