Uncanny Legends · The Devils' Academy · 4/6

Energy190
Clear XP7,220
Base HP750,000
Map length4,800
Max enemies12
Spawn interval0.03s
Enemy traits DarkTraitlessAlienRedFloating

Boss

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Shadow Boxer K 3 300% 240,000 14,991 12s 4–8s
Those Guys 30 4000% 8,000 800 Start 0.07–2s
Hippoe Unlimited 4000% 40,000 4,000 33.33s 20–40s
Once base HP ≤ 99% 7 types
Those Guys Unlimited 4000% 8,000 800 Immediately 0.07–2s
Kang Roo Unlimited 4000% 160,000 10,000 Immediately 20–40s
Corporal Weyland 2 2500% 400,000 5,550 Immediately 50s
Ribbo 5 1200% 8,400 1,200 Immediately 16.67–20s
Bore 1 300% 1,200,000 14,511 Immediately
J.K. Bun Bun 1 500% 2,000,000 46,435 Immediately
Bun Bun Black Boss 1 400% 3,111,108 23,988 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.