Uncanny Legends · The Devils' Academy · 2/6

Energy180
Clear XP6,840
Base HP840,000
Map length5,200
Max enemies8
Spawn interval0.03s
Enemy traits Traitless

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
Doge Unlimited 4000% 3,600 320 Start 3–20s
Snache Unlimited 4000% 4,000 600 Start 3–20s
Dagshund 8 1000% 600,000 30,000 20s 12–18s
Celeboodle Unlimited 1000% 90,000 50,000 60s 7.33–12.67s
Henry 1 150% 1,500,000 3,750 40s
Henry 1 150% 1,500,000 3,750 80s
Henry 1 150% 1,500,000 3,750 120s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.