Uncanny Legends · Battle in the Bath · 2/6

Energy180
Clear XP6,840
Base HP855,000
Map length4,200
Max enemies7
Spawn interval0.03s
Enemy traits TraitlessAlienFloating

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Those Guys 5 4000% 8,000 800 Start 6–12s
General GreGory 1 2500% 375,000 14,175 6.67s
Once base HP ≤ 99% 7 types
Those Guys 30 4000% 8,000 800 Immediately 3–20s
Shibalien Elite 8 2500% 175,000 12,500 Immediately 20–33.33s
Project A 3 2500% 320,000 3,725 Immediately 6.67s
I.M. Phace 1 1800% 799,992 23,994 Immediately
Rain D. 3 600% 540,000 27,282 Immediately 30–40s
General GreGory 3 2500% 375,000 14,175 Immediately 8–12s
Squire Rel Boss 1 100% 80 30 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.