Uncanny Legends · Cherry Isles · 2/6

Energy180
Clear XP6,840
Base HP999,999
Map length5,200
Max enemies4
Spawn interval0.03s
Enemy traits TraitlessRedDarkAngel

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Jackie Peng Unlimited 4000% 52,000 3,200 6.67s 3–20s
Sir Seal Unlimited 4000% 100,000 6,000 20s 20–30s
Once base HP ≤ 99% 4 types
B.B.Bunny Unlimited 4000% 20,000 2,000 Immediately 6.67–10s
Razorback 1 100% 1,150,000 20,000 Immediately
Boraphim 1 100% 1,440,000 17,700 Immediately
Bore 1 400% 1,600,000 19,348 Immediately
B.B.Bunny Boss 1 100% 500 50 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.