Stories of Legend · Western Street · 3/8

Energy80
Clear XP1,520
Base HP180,000
Map length4,200
Max enemies5
Spawn interval0.03s
Enemy traits TraitlessRedFloatingDark

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Those Guys Unlimited 800% 1,600 160 Start 3–20s
Shy Boy 1 100% 35,000 500 Start
Doge Dark Unlimited 200% 10,000 4,000 20s 20–33.33s
Doge Dark Unlimited 200% 10,000 4,000 40s 20–33.33s
Ms. Sign Unlimited 800% 80,000 8 900s 900s
Once base HP ≤ 90% 2 types
Shy Boy 2 1×2 400% 140,000 2,000 Immediately 13.33–26.67s
Squire Rel Boss 1 400% 320 120 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 60% · Up to 2 (1 crown), 3 (2–4 crowns) per clear. Materials for the Ototo Corps.