Stories of Legend · Laboratory of Relics · 1/1

Energy200
Clear XP3,800
Base HP1,500,000
Map length5,000
Max enemies9
Spawn interval0.03s
Enemy traits FloatingTraitlessAngelDarkRed

Boss

Enemies 10 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Li'l Bun Bun Boss 1 1200% 359,964 13,500 20s
Doge Unlimited 3000% 2,700 240 Start 6.67–13.33s
Snache Unlimited 3000% 3,000 450 Start 10–16.67s
Those Guys Unlimited 3000% 6,000 600 Start 13.33–20s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 8 types
Gabriel Unlimited ×2 400% 52,000 6,200 Immediately 33.33–40s
Croco 10 2×5 3000% 2,100 900 Immediately 0.07s
Those Guys 10 2×5 3000% 6,000 600 Immediately 0.07s
Snache 10 2×5 3000% 3,000 450 Immediately 0.07s
Doge Dark Unlimited ×2 1000% 50,000 20,000 Immediately 33.33–40s
Ginger Snache Unlimited ×2 400% 48,000 7,200 Immediately 33.33–40s
Croco 3 3000% 2,100 900 Immediately 0.07s
Those Guys 3 3000% 6,000 600 Immediately 0.07s
Snache 3 3000% 3,000 450 Immediately 0.07s
Doge 3 3000% 2,700 240 Immediately 0.07s
Mecha-Bun Boss 1 100% 3,000,000 22,222 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 45% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.