Stories of Legend · The Legend Ends · 4/8

Energy180
Clear XP3,420
Base HP850,000
Map length5,200
Max enemies5
Spawn interval0.03s
Enemy traits AngelTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Mr. Angel 5 150% 20,250 2,400 3.33s 6.67s
Mr. Angel Unlimited 150% 20,250 2,400 13.33s 10s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 5 types
Cala Maria 1 100% 360,000 108,000 Immediately
Winged Pigge 1 100% 800,000 6,000 Immediately
Mr. Angel 5 150% 20,250 2,400 Immediately 1.33s
Boraphim 1 100% 1,440,000 17,700 Immediately
Sunfish Jones 1 100% 1,200,000 9,260 Immediately
Mr. Angel Boss 1 10% 1,350 160 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 45% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.