Stories of Legend · Mouseyland · 6/6

Energy145
Clear XP2,755
Base HP300,000
Map length5,800
Max enemies10
Spawn interval0.03s
Enemy traits FloatingZombieTraitless

Boss

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
From the start 8 types
Ghost Doge Unlimited 6000% 10,800 960 6.67s 10–33.33s
Ghost Snache Unlimited 6000% 12,000 1,800 20s 16.67–40s
Ghost Baa Baa Unlimited 6000% 60,000 6,000 10s 20–53.33s
Zoge Unlimited 200% 30,000 3,600 13.33s 26.67–40s
Zir Zeal 2 200% 150,000 9,000 40s 40–53.33s
Lord Gravey 1 200% 1,500,000 30,000 33.33s
Miss Haka Boss 1 200% 1,440,000 50,000 100s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 70% 1 type
Zory 1 200% 100,000 7,578 Immediately
Once base HP ≤ 50% 1 type
Zory 1 200% 100,000 7,578 Immediately
Once base HP ≤ 30% 1 type
Zory 1 200% 100,000 7,578 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 49% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.