Stories of Legend · Axis of Evil · 4/6

Energy110
Clear XP2,090
Base HP300,000
Map length4,000
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessAngel

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Doge Unlimited 3000% 2,700 240 Start 4–40s
Those Guys Unlimited 2000% 4,000 400 Start 0.07–2s
Gabriel Unlimited 400% 52,000 6,200 66.67s 0.07–10s
Gabriel Unlimited 600% 78,000 9,300 100s 0.07–8s
Gabriel Unlimited 700% 91,000 10,850 133.33s 0.07–5.33s
Gabriel Unlimited 800% 104,000 12,400 166.67s 0.07–2.67s
Gabriel Unlimited 900% 117,000 13,950 200s 0.07–1.33s
Gabriel Unlimited 1000% 130,000 15,500 233.33s 0.07–0.67s
Gabriel Unlimited 2000% 260,000 31,000 266.67s 0.07s
Ms. Sign Unlimited 100% 10,000 1 200s 66.67s
Once base HP ≤ 90% 2 types
Gabriel Unlimited 400% 52,000 6,200 Immediately 2–6.6s
Le'boin Boss 1 10000% 400,000 65,400 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 50% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.