Stories of Legend · Battle Royale · 6/6

Energy120
Clear XP2,280
Base HP750,000
Map length6,000
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessAngelFloatingDarkRed

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
THE SLOTH Boss 1 200% 600,000 16,000 0.07s
Jackie Peng Unlimited 2000% 26,000 1,600 6.67s 30–40s
Kang Roo Unlimited 1000% 40,000 2,500 20s 80–100s
Chickful A 1 100% 160,000 13,000 33.33s
Chickful A 1 100% 160,000 13,000 73.33s
Chickful A 1 100% 160,000 13,000 110s
Bun Bun Black Boss 1 100% 777,777 5,997 120s
Bore 3 100% 400,000 4,837 120s 3.33s
Angelic Gory 2 100% 98,000 5,567 133.33s 66.67s
Chickful A Unlimited 100% 160,000 13,000 166.67s 120s
Ms. Sign Unlimited 2000% 200,000 20 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 55% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.