Stories of Legend · Dead End Night · 2/6

Energy85
Clear XP1,615
Base HP500,000
Map length3,700
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessRed

Boss

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Trolly Blogger 1 100% 500 200 Start
Ms. Sign Unlimited 1600% 160,000 16 900s 900s
Once base HP ≤ 99% 2 types
Trolly Blogger 10 100% 500 200 Immediately 0.07–0.2s
Those Guys Unlimited 1400% 2,800 280 Immediately 0.07–0.33s
Those Guys Boss 1 100% 200 20 Immediately
Once base HP ≤ 80% 2 types
Trolly Blogger 30 100% 500 200 Immediately 0.07–0.2s
Those Guys Boss 1 100% 200 20 Immediately
Once base HP ≤ 70% 2 types
Trolly Blogger 50 100% 500 200 Immediately 0.07–0.13s
Those Guys Boss 1 100% 200 20 Immediately
Once base HP ≤ 50% 2 types
Trolly Blogger 100 100% 500 200 Immediately 0.07–0.13s
Dark Emperor Nyandam Boss 1 1200% 1,199,988 21,600 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 55% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.