Stories of Legend · Jail Break Tunnel · 6/6

Energy160
Clear XP3,040
Base HP500,000
Map length5,800
Max enemies8
Spawn interval0.03s
Enemy traits Traitless Dark Red

Crown difficulty

All enemies ×100% magnification

No restrictions

Boss

Spawn timeline

Scroll sideways to see more. For enemies with a base HP condition, drag the orange circle to set when they appear.

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Those Guys Unlimited 1600% 3,200 320 Start 2–10s
Squire Rel 100 1600% 1,280 480 Start 2–6s
Assassin Bear Unlimited 100% 550 3,000 933.33s 133.33s
Ms. Sign Unlimited 1600% 160,000 16 900s 900s
Once base HP ≤ 90% 5 types
Squire Rel Unlimited 12000% 9,600 3,600 Immediately 2–6s
R.Ost 1 100% 340,000 7,200 Immediately —
Shadow Boxer K 1 100% 80,000 4,997 Immediately —
Squire Rel 30 10×3 8000% 6,400 2,400 Immediately 0.07s
Shadow Boxer K Unlimited 100% 80,000 4,997 Immediately 40s
Shadow Boxer K Unlimited 100% 80,000 4,997 Immediately 56.67s
Bore Unlimited 100% 400,000 4,837 Immediately 80s
Squire Rel 30 15×2 8000% 6,400 2,400 Immediately 0.07s
Shadow Boxer K 3 100% 80,000 4,997 Immediately 0.67s
Ururun Wolf Boss 1 100% 700,000 8,812 Immediately —

HP and attack include the magnification.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 56% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.