Stories of Legend · The Scratching Post · 6/6

Energy140
Clear XP2,660
Base HP500,000
Map length3,900
Max enemies10
Spawn interval0.03s
Enemy traits Traitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Those Guys Unlimited 1200% 2,400 240 Start 2–8s
Master A. 1 200% 80,000 1,114 Start
Ms. Sign Unlimited 1200% 120,000 12 900s 900s
Once base HP ≤ 99% 3 types
Celeboodle 3 200% 18,000 10,000 Immediately 0.27–0.67s
Otta-smack-u 3 1×3 200% 60,000 2,994 Immediately 0.07–0.67s
Otta-smack-u Unlimited 200% 60,000 2,994 Immediately 14–26.67s
THE SLOTH Boss 1 200% 600,000 16,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 57% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.