Stories of Legend · The Scratching Post · 5/6

Energy115
Clear XP2,185
Base HP250,000
Map length5,800
Max enemies8
Spawn interval0.03s
Enemy traits TraitlessDarkFloatingRed

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Doge Unlimited 1200% 1,080 96 Start 3–20s
Ms. Sign Unlimited 1200% 120,000 12 900s 900s
Once base HP ≤ 50% 5 types
Doge Dark Unlimited 400% 20,000 8,000 Immediately 2.67–6s
Squire Rel Unlimited 200% 160 60 Immediately 2.67–6s
Mooth 2 1×2 1200% 60,000 4,200 Immediately 0.07–0.13s
Shy Boy 2 1×2 1200% 420,000 6,000 Immediately 0.07–0.13s
The Face Boss 1 1200% 1,199,988 24,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 57% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.