Heavenly Tower · Relic Citadel · 3/10

Energy200
Clear XP3,800
Base HP1,000,000
Map length3,900
Max enemies50
Spawn interval0.03s
Enemy traits RelicFloating

Boss

Enemies 3 types

Enemy Count Mag. HP Attack First Respawn
Relic Doge 1 100% 75,000 12,000 6.67s
Sir Rel 1 100% 50,000 12,500 16.67s
Relic Doge Unlimited 100% 75,000 12,000 26.67s 73.33–74s
Relic Doge Unlimited 100% 75,000 12,000 28s 73.33–74s
Relic Doge Unlimited 100% 75,000 12,000 30s 73.33–74s
Relic Doge Unlimited 100% 75,000 12,000 31.33s 73.33–74s
Sir Rel Unlimited 100% 50,000 12,500 43.33s 73.33–74s
Sir Rel Unlimited 100% 50,000 12,500 44.67s 73.33–74s
Sir Rel Unlimited 100% 50,000 12,500 46.67s 73.33–74s
Sir Rel Unlimited 100% 50,000 12,500 48.67s 73.33–74s
Relic Doge Unlimited 100% 75,000 12,000 60s 73.33–74s
Relic Doge Unlimited 100% 75,000 12,000 60.33s 73.33–74s
Relic Doge Unlimited 100% 75,000 12,000 61s 73.33–74s
Relic Doge Unlimited 100% 75,000 12,000 62s 73.33–74s
Relic Doge Unlimited 100% 75,000 12,000 63.33s 73.33–74s
Relic Doge Unlimited 100% 75,000 12,000 64.67s 73.33–74s
Relic Doge Unlimited 100% 75,000 12,000 66.67s 73.33–74s
Sir Rel Unlimited 100% 50,000 12,500 80s 73.33–74s
Sir Rel Unlimited 100% 50,000 12,500 80.33s 73.33–74s
Sir Rel Unlimited 100% 50,000 12,500 81s 73.33–74s
Sir Rel Unlimited 100% 50,000 12,500 82s 73.33–74s
Sir Rel Unlimited 100% 50,000 12,500 83.33s 73.33–74s
Sir Rel Unlimited 100% 50,000 12,500 84.67s 73.33–74s
Sir Rel Unlimited 100% 50,000 12,500 86.67s 73.33–74s
Lowkey Boss 1 100% 1,111,111 6,000 3.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.