Heavenly Tower · Relic Citadel · 1/10

Energy170
Clear XP3,230
Base HP900,000
Map length4,000
Max enemies3
Spawn interval0.03s
Enemy traits Relic

Boss

Enemies 2 types

Enemy Count Mag. HP Attack First Respawn
Relic Doge 2 100% 75,000 12,000 6.67s 26.67–33.33s
Relic Doge 2 100% 75,000 12,000 16.67s 26.67–33.33s
Relic Doge Unlimited 100% 75,000 12,000 66.67s 40–46.67s
Oldhorn Boss 1 100% 2,400,000 12,000 3.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.