Heavenly Tower · Aku Citadel · 10/10

Energy240
Clear XP4,560
Base HP1,080,000
Map length4,800
Max enemies15
Spawn interval0.03–2s
Enemy traits AkuTraitless

Boss

Enemies 10 types

Enemy Count Mag. HP Attack First Respawn
From the start 10 types
Aku Doge 12 600% 27,000 13,200 3.33s 13.33–16.67s
Devil Wife 4 600% 57,000 48,000 6.67s 26.67–30s
Condemned Peng 6 500% 161,250 21,000 20s 23.33–26.67s
Wicked Face Boss 1 200% 904,000 20,400 20s
Aku Gory 6 300% 255,000 20,604 40s 33.33–36.67s
Fallen Bear 1 200% 150,000 30,000 60s
Miz Devil Unlimited 400% 1,200 5,000 83.33s 20–23.33s
Ackey 1 100% 53,000 30,000 106.67s
Midnite D. 1 200% 600,000 46,000 133.33s
Aku Doge Unlimited 100% 4,500 2,200 166.67s 36.67–43.33s
Ms. Sign Unlimited 200% 20,000 2 900s 900s
Once base HP ≤ 75% 1 type
Fallen Bear 1 200% 150,000 30,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.