Heavenly Tower · Zombie Citadel · 3/10

Energy80
Clear XP1,520
Base HP60,000
Map length6,000
Max enemies25
Spawn interval0.03s
Enemy traits TraitlessZombie

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Le'boin 1 200% 8,000 1,308 50s
Jackie Peng Unlimited 200% 2,600 160 10s 20–26.67s
Zoge Unlimited 30% 4,500 540 Start 40–53.33s
Znache 6 30% 4,800 600 20s 20–26.67s
Znache 4 30% 4,800 600 60s 13.33–20s
Znache 2 30% 4,800 600 120s 6.67–13.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 1 type
Le'boin 1 200% 8,000 1,308 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.