Behemoth Culling Stages · Jinfore Volcano · 9/20

Energy250
Clear XP7,500
Base HP1,100,000
Map length5,800
Max enemies30
Spawn interval0.03s
Enemy traits RedColossusTraitlessBehemothDark

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
J.J. Jackrabbit Unlimited 200% 130,000 18,000 10s 33.33–40s
Wild Doge 4 200% 110,000 33,000 18.67s 16.67–20s
Ragin' Gory 1 100% 321,234 11,234 36.67s
Wild Doge 2 200% 110,000 33,000 43.33s 5.67s
Casaurian Darkjo 1 100% 2,000,000 27,900 66.67s
Wild Doge 14 200% 110,000 33,000 70s 14.67–18s
Ragin' Gory 6 100% 321,234 11,234 71.33s 23.33–26.67s
J.J. Jackrabbit 8 200% 130,000 18,000 106.67s 18.67–25.33s
Casaurian Darkjo 1 100% 2,000,000 27,900 106.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.