Behemoth Culling Stages · Jinfore Volcano · 8/20

Energy250
Clear XP7,500
Base HP950,000
Map length4,900
Max enemies10
Spawn interval0.03s
Enemy traits ZombieBehemothTraitlessAlien

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Formicidaean Ariant 1 200% 150,000 270,000 6.67s
Wild Doge 2 200% 110,000 33,000 23.33s 16.67–20s
Formicidaean Ariant 2 200% 150,000 270,000 26.67s 20–23.33s
Zory 1 300% 150,000 11,367 40s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
Formicidaean Ariant 4 200% 150,000 270,000 Immediately 26.67–33.33s
Wild Doge Unlimited 200% 110,000 33,000 Immediately 40–46.67s
Wild Doge 4 200% 110,000 33,000 Immediately 23.33–30s
Zory 3 300% 150,000 11,367 Immediately 46.67–50s
Crustaceous Scissorex Boss 1 100% 1,400,000 37,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.