Behemoth Culling Stages · Jinfore Volcano · 7/20

Energy250
Clear XP7,500
Base HP900,000
Map length6,000
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessBehemothFloatingRed

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Wild Doge 3 200% 110,000 33,000 3.33s 30–36.67s
Brollow 8 200% 38,000 30,000 12s 6.67–10s
Pigeon de Sable 3 300% 24,900 3,600 23.33s 13.33–20s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
Brollow 8 200% 38,000 30,000 Immediately 16.67–20s
Pigeon de Sable 8 300% 24,900 3,600 Immediately 16.67–23.33s
Casaurian Ahirujo 1 100% 1,200,000 19,500 Immediately
Pterowl Hazuku Boss 1 100% 1,850,000 36,600 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.