Behemoth Culling Stages · Jinfore Volcano · 11/20
Energy250
Clear XP7,500
Base HP1,200,000
Map length5,800
Max enemies15
Spawn interval0.03s
Enemy traits ZombieTraitlessBehemothFloatingAngel
Boss
Enemies 8 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| | 4 | 300% | 120,000 | 1,950 | Start | 3.33–6.67s |
| | 6 | 200% | 110,000 | 33,000 | 13.33s | 26.67–30s |
| | 3 | 200% | 35,000 | 34,000 | 30s | 36.67–40s |
| | 1 | 100% | 1,850,000 | 36,600 | 48.67s | — |
| | 4 | 500% | 65,000 | 7,750 | 48.67s | 20–23.33s |
| | 6 | 200% | 27,000 | 3,200 | 48.67s | 10–16.67s |
| | 6 | 200% | 27,000 | 3,200 | 53.33s | 16.67–20s |
| | 2 | 200% | 150,000 | 270,000 | 70s | 50–53.33s |
| | Unlimited | 500% | 65,000 | 7,750 | 80s | 36.67–40s |
| | Unlimited | 200% | 27,000 | 3,200 | 106.67s | 20–23.33s |
| | Unlimited | 500% | 65,000 | 7,750 | 133.33s | 26.67–30s |
| | 3 | 200% | 35,000 | 34,000 | 140s | 40–43.33s |
| | Unlimited | 100% | 10,000 | 1 | 900s | 0.07s |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds).
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.
Clear rewards
Purple Behemoth Stone 18.7%
Red Behemoth Stone 18.7%
Blue Behemoth Stone 18.7%
Green Behemoth Stone 18.7%
Yellow Behemoth Stone 25.2%
If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.