Into the Future · ItF Ch.3 Zombie · 11/48

Base HP246,400
Map length4,400
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessAlienZombie

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 7 types
Kang Roo 1 2400% 96,000 6,000 10s
Kang Roo 1 2400% 96,000 6,000 13.33s
Kang Roo 1 2400% 96,000 6,000 16.67s
Scissoroo 5 800% 192,000 22,400 30s 13.33–16.67s
Baa Baa 5 2400% 12,000 1,200 36.67s 6.67–13.33s
Baa Baa 5 2400% 12,000 1,200 40s 6.67–13.33s
Li'l Zyclone 1 100% 333,333 333 40s
Zoge 5 250% 37,500 4,500 50s 13.33–20s
Zuche 5 150% 26,250 25,500 66.67s 13.33–20s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 1 type
Scissoroo 1 250% 60,000 7,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.