Into the Future · ItF Ch.3 Zombie · 12/48

Base HP280,000
Map length3,600
Max enemies10
Spawn interval0.03s
Enemy traits ZombieAlienTraitlessRedFloating

Boss

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Zroco 5 250% 37,500 12,500 Start 10–20s
Kroxo 5 1400% 42,000 12,600 6.67s 10–20s
Jackie Peng 1 2400% 31,200 1,920 16.67s
Zroco Unlimited 250% 37,500 12,500 66.67s 26.67–40s
Kroxo Unlimited 1400% 42,000 12,600 100s 20–30s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 90% 5 types
The Thrillerz 10 150% 15,000 9,750 Immediately 6.67–10s
Zackie Peng 3 250% 105,000 20,000 Immediately 16.67–20s
Helmut Krabbe 5 1400% 126,000 4,200 Immediately 10s
Ginger Snache 5 300% 36,000 5,400 Immediately 5–10s
Ginger Snache 5 300% 36,000 5,400 Immediately 1.67–3.33s
Calamary Boss 1 200% 90,000 2,400 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.