Into the Future · ItF Ch.1 Zombie · 4/48

Base HP160,000
Map length5,200
Max enemies15
Spawn interval0.03s
Enemy traits TraitlessZombieAlien

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Baa Baa 2 1200% 6,000 600 Start 6.67s
Squire Rel 4 1200% 960 360 3.33s 6.67–13.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 90% 5 types
Zomboe Unlimited 150% 60,000 6,000 Immediately 13.33–26.67s
Zroco Unlimited 150% 22,500 7,500 Immediately 5–10s
Squire Rel Unlimited 1200% 960 360 Immediately 10–20s
Shibalien Unlimited 500% 4,500 750 Immediately 13.33–20s
Shibalien 9 500% 4,500 750 Immediately 1–2s
Shibalien 3 500% 4,500 750 Immediately 2–4s
Zang Roo Boss 1 150% 150,000 11,995 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.