Gauntlet Stages · #01 The Ghost Chapel · 2/10

Energy55
Clear XP1,650
Base HP5,000
Map length4,100
Max enemies20
Spawn interval0.03s
Enemy traits FloatingRedTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Ghost Doge 10 100% 180 16 0.07s 13.33–33.33s
B.B.Bunny 5 100% 500 50 16.67s 16.67s
Pigge 1 100% 1,500 120 66.67s
Ms. Sign 1 100% 10,000 1 900s
Once base HP ≤ 99% 2 types
Sir Seal Boss 1 100% 2,500 150 Immediately
Ghost Baa Baa 3 100% 1,000 100 Immediately 40s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.