Gauntlet Stages · #01 The Ghost Chapel · 3/10

Energy60
Clear XP1,800
Base HP20,000
Map length4,500
Max enemies20
Spawn interval0.03s
Enemy traits FloatingAkuTraitless

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Ghost Doge 6 100% 180 16 6.67s 10–20s
Ghost Snache 5 100% 200 30 16.67s 10–20s
Ghost Baa Baa 4 100% 1,000 100 26.67s 20s
Ms. Sign 1 100% 10,000 1 900s
Once base HP ≤ 99% 3 types
Ghost Doge 5 100% 180 16 Immediately 6.67–13.33s
Ghost Snache 3 100% 200 30 Immediately 20–26.67s
Aku Doge Boss 1 100% 4,500 2,200 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.