Gauntlet Stages · #01 The Ghost Chapel · 1/10

Energy50
Clear XP1,500
Base HP1,500
Map length3,500
Max enemies10
Spawn interval0.03s
Enemy traits FloatingTraitless

Boss

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Ghost Doge 3 100% 180 16 10s 23.33s
Ghost Snache 3 100% 200 30 26.67s 20s
Ms. Sign 1 100% 10,000 1 900s
Once base HP ≤ 99% 3 types
Those Guys 8 100% 200 20 Immediately 3.33–5s
Ghost Doge 3 100% 180 16 Immediately 6.67–10s
Ghost Snache 3 100% 200 30 Immediately 12–16.67s
Ghost Doge Boss 1 100% 180 16 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.