Collaboration Stages · Yamato Awakens! · 1/2

Energy150
Clear XP4,000
Base HP150,000
Map length3,800
Max enemies7
Spawn interval0.03s
Enemy traits TraitlessAngel

Boss

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Jackie Peng 1 600% 7,800 480 8.33s
Jackie Peng 1 600% 7,800 480 13.33s
Jackie Peng 1 600% 7,800 480 17.67s
Jackie Peng 1 600% 7,800 480 21.33s
Jackie Peng 1 600% 7,800 480 24.67s
Kang Roo 1 600% 24,000 1,500 44.67s
Kang Roo 1 600% 24,000 1,500 46.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 2 types
Kang Roo Unlimited 600% 24,000 1,500 Immediately 20–24s
ヘッドロココ Boss 1 17% 255,000 8,500 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Score rewards

Earned when your battle score reaches that value.