Collaboration Stages · Gates of ALICE · 1/3
Energy50
Clear XP1,500
Base HP3,000
Map length3,600
Max enemies6
Spawn interval0.03s
Enemy traits TraitlessFloating
Boss
Enemies 5 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 3 types | ||||||
| | 5 | 100% | 100 | 15 | 13.33s | 13.33–20s |
| | 5 | 100% | 100 | 15 | 20s | 20–26.67s |
| | 1 | 100% | 200 | 20 | 40s | — |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 90% 3 types | ||||||
| | 5 | 100% | 90 | 8 | Immediately | 10–20s |
| | 8 | 100% | 200 | 20 | Immediately | 5–10s |
| | 1 | 4% | 800 | 48 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.
Score rewards
Earned when your battle score reaches that value.