Collaboration Stages · Street Fighter - EASY - · 5/12

Energy50
Clear XP1,500
Base HP6,500
Map length3,700
Max enemies6
Spawn interval0.03s
Enemy traits Traitless

Boss

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Snache 10 100% 100 15 Start 13.33–16s
Snache 5 100% 100 15 3.33s 26.67–32s
Jackie Peng 1 100% 1,300 80 13.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Jackie Peng Unlimited 100% 1,300 80 Immediately 26.67–30s
Snache 5 100% 100 15 Immediately 9.33–12s
Chun-Li Boss 1 2% 7,200 102 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Score rewards

Earned when your battle score reaches that value.