Collaboration Stages · Street Fighter (Hard) · 2/8

Energy160
Clear XP4,800
Base HP200,000
Map length4,400
Max enemies40
Spawn interval0.03s
Enemy traits FloatingTraitless

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Mooth 1 800% 40,000 2,800 6.67s
Owlbrow 3 200% 20,000 6,000 6.67s 13.33–20s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Owlbrow Unlimited 200% 20,000 6,000 Immediately 30–40s
Owlbrow 3 200% 20,000 6,000 Immediately 20s
Blanka 1 90% 144,000 11,700 Immediately
Guile Boss 1 90% 360,000 9,450 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Score rewards

Earned when your battle score reaches that value.