Collaboration Stages · Street Fighter (Hard) · 3/8

Energy170
Clear XP5,100
Base HP250,000
Map length4,000
Max enemies10
Spawn interval0.03s
Enemy traits RedTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Sir Seal 2 800% 20,000 1,200 3.33s 2–6s
Otta-smack-u 1 100% 30,000 1,497 16.67s
Sir Seal 4 800% 20,000 1,200 30s 2–4s
Otta-smack-u 2 100% 30,000 1,497 46.67s 2–4s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
Sir Seal Unlimited 800% 20,000 1,200 Immediately 30–40s
Squire Rel Unlimited 800% 640 240 Immediately 10–20s
Ken 1 75% 450,000 27,000 Immediately
Ryu Boss 1 75% 150,000 3,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Score rewards

Earned when your battle score reaches that value.