Uncanny Legends · Moodist Beach · 4/6

Energy160
Clear XP6,080
Base HP77,777
Map length5,000
Max enemies30
Spawn interval0.03s
Enemy traits TraitlessAkuZombieFloating

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 6 types
Squire Rel Unlimited 4000% 3,200 1,200 Start 1–1.67s
Squire Rel Unlimited 4000% 3,200 1,200 0.67s 1.33–2s
Squire Rel Unlimited 4000% 3,200 1,200 1.33s 2–3s
Li'l Doge 25 500% 10,000 500 2s 1–2s
Cerberus Kids Unlimited 600% 15,000 15,000 2.67s 3.33–6.67s
Those Guys Unlimited 4000% 8,000 800 3.33s 1.67–5s
The Thrillerz Unlimited 200% 20,000 13,000 6.67s 13.33–20s
Zollow 3 150% 6,750 15,000 6.67s 20–26.67s
Zollow Unlimited 4000% 180,000 400,000 80s 0.07–0.67s
Zollow Unlimited 4000% 180,000 400,000 80.67s 0.07–0.67s
Zollow Unlimited 4000% 180,000 400,000 81.33s 0.07–0.67s
Once base HP ≤ 85% 1 type
Zollow Unlimited ×3 4000% 180,000 400,000 Immediately 0.07–0.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.