Uncanny Legends · Behemoth's Peak · 6/6

Energy260
Clear XP9,880
Base HP1,390,000
Map length5,100
Max enemies50
Spawn interval0.03s
Enemy traits FloatingRedRelicBehemothAkuAngel

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Owlbrow 5 1200% 120,000 36,000 3.33s 43.33–46.67s
Ginger Snache Unlimited 500% 60,000 9,000 10s 30–36.67s
Ultima Beast Naala Boss 1 100% 3,000,000 60,000 26.67s
Aku Doge 5 600% 27,000 13,200 30s 40–46.67s
Angelic Gory 3 300% 294,000 16,701 86.67s 53.33–60s
Aku Doge Unlimited 600% 27,000 13,200 333.33s 40–46.67s
Angelic Gory Unlimited 300% 294,000 16,701 366.67s 53.33–60s
Once base HP ≤ 75% 1 type
Angelic Gory 2 300% 294,000 16,701 Immediately 0.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.