Uncanny Legends · Castle of the Sentinels · 4/6

Energy190
Clear XP7,220
Base HP1,000,000
Map length4,400
Max enemies5
Spawn interval0.03s
Enemy traits AngelRedFloatingRelic

Boss

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
From the start 1 type
Cala Maria Boss 1 100% 360,000 108,000 3.33s
Once base HP ≤ 99% 1 type
J.K. Bun Bun Boss 1 500% 2,000,000 46,435 Immediately
Once base HP ≤ 98% 1 type
Othom Boss 1 100% 800,000 11,111 Immediately
Once base HP ≤ 97% 1 type
Winged Pigge Boss 1 150% 1,200,000 9,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.