Uncanny Legends · Ancient Forest Labyrinth · 6/6

Energy260
Clear XP9,880
Base HP1,666,666
Map length4,600
Max enemies10
Spawn interval0.03s
Enemy traits RelicFloatingTraitlessMetalDarkBehemoth

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Elder Flame Doron Boss 1 100% 2,222,222 22,222 6.67s
Owlbrow 7 1200% 120,000 36,000 13.33s 30–33.33s
THE SLOTH 1 500% 1,500,000 40,000 13.33s
Croconator 50 100% 5 800 16.67s 10–13.33s
Elder Flame Doron 6 100% 2,222,222 22,222 33.33s 30s
Ragin' Gory 6 100% 321,234 11,234 33.33s 30s
Ragin' Gory 1 100% 321,234 11,234 193.33s
Once base HP ≤ 75% 1 type
Ragin' Gory 3 100% 321,234 11,234 Immediately 0.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.