Regular Event Stages · Ghostly Houseguests · 5/8

Energy90
Clear XP2,700
Base HP80,000
Map length6,000
Max enemies10
Spawn interval0.03s
Enemy traits FloatingTraitlessRed

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
Ghost Doge Unlimited 200% 360 32 16s 2–12s
Ghost Snache Unlimited 200% 400 60 18s 4–10s
Ghost Baa Baa Unlimited 200% 2,000 200 20s 6–14s
Ghost Doge 2 200% 360 32 Start 0.67–2s
Ghost Snache 3 200% 400 60 0.67s 0.67–2s
Ghost Baa Baa 3 200% 2,000 200 1.33s 0.67–2s
Dashing Face 1 100% 50,000 600 Start
Dashing Face 5 100% 50,000 600 60s 4–8s
Dashing Face 5 100% 50,000 600 120s 4–4.67s
Dashing Face 5 100% 50,000 600 180s 4–4.67s
Dashing Face 5 100% 50,000 600 240s 4–4.67s
Dashing Face 5 100% 50,000 600 300s 4–4.67s
Dashing Face 5 100% 50,000 600 360s 4–4.67s
Dashing Face Unlimited 100% 50,000 600 33.33s 33.33–34s
Squire Rel Unlimited 200% 160 60 2s 8–16s
B.B.Bunny 30 100% 500 50 4s 8–10s
Ms. Sign Unlimited 200% 20,000 2 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.