Regular Event Stages · Season 2: Heartbeat Festival · 2/6

Energy45
Clear XP1,350
Base HP24,000
Map length3,600
Max enemies8
Spawn interval0.03s
Enemy traits TraitlessRed

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Croco 6 100% 70 30 10s 13.33–16.67s
Squire Rel 5 100% 80 30 13.33s 6.67–13.33s
Pigge 2 100% 1,500 120 20s 16.67–20s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 1 type
Squire Rel 25 100% 80 30 Immediately 13.33–20s
Once base HP ≤ 90% 4 types
Squire Rel Boss 1 10% 8 3 Immediately
Kang Roo 1 100% 4,000 250 Immediately
Sir Seal 3 100% 2,500 150 Immediately 20–23.33s
One Horn 4 100% 15,000 500 Immediately 23.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Score rewards

Earned when your battle score reaches that value.